Build 568 nightly Wed Jun 18 2008 04:48:38PM logfile opened on Tue Dec 29 12:38:10 2020 Waited 40 msec for asset 'body_mp_sas_urban_sniper' of type 'xmodel'. dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_sound 1 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 45 dvar set bg_shock_lookControl_maxyawspeed 45 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType flashed dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 3.5 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_sound 1 dvar set bg_shock_soundLoop flashbang_tinnitus_loop dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent dvar set bg_shock_soundEnd flashbang_tinnitus_end dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2 dvar set bg_shock_soundModEndDelay 1.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay 2 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 0.6 dvar set bg_shock_soundWetLevel 0.8 dvar set bg_shock_volume_physics 0.05 dvar set bg_shock_volume_auto 0.05 dvar set bg_shock_volume_auto2 0.05 dvar set bg_shock_volume_autodog 0.05 dvar set bg_shock_volume_bulletimpact 0.05 dvar set bg_shock_volume_bulletwhizby 0.05 dvar set bg_shock_volume_element 0.05 dvar set bg_shock_volume_auto2d 0.05 dvar set bg_shock_volume_vehicle 0.05 dvar set bg_shock_volume_vehiclelimited 0.05 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.05 dvar set bg_shock_volume_body2d 0.05 dvar set bg_shock_volume_reload 0.05 dvar set bg_shock_volume_reload2d 0.05 dvar set bg_shock_volume_item 0.05 dvar set bg_shock_volume_effects1 0.05 dvar set bg_shock_volume_effects2 0.05 dvar set bg_shock_volume_weapon 0.1 dvar set bg_shock_volume_weapon2d 0.05 dvar set bg_shock_volume_nonshock 1 dvar set bg_shock_volume_voice 0.05 dvar set bg_shock_volume_local 0.05 dvar set bg_shock_volume_local2 0.05 dvar set bg_shock_volume_ambient 1 dvar set bg_shock_volume_hurt 0.3 dvar set bg_shock_volume_player1 0.3 dvar set bg_shock_volume_player2 0.3 dvar set bg_shock_volume_music 0.3 dvar set bg_shock_volume_musicnopause 0.3 dvar set bg_shock_volume_mission 0.05 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 0 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 0 dvar set g_TeamIcon_Allies faction_128_sas dvar set g_TeamColor_Allies 0.501961 0.501961 0.501961 0 dvar set g_ScoresColor_Allies 0 0 0 0 dvar set g_TeamIcon_Axis faction_128_ussr dvar set g_TeamColor_Axis 0.521569 0.278431 0.278431 0 dvar set g_ScoresColor_Axis 0.521569 0.278431 0.278431 0 dvar set g_TeamName_Allies Attack dvar set g_TeamName_Axis Defence dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0 dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0 dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0 dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 1.5 dvar set bg_shock_sound 0 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 0 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.001 dvar set bg_shock_viewKickRadius 0 dvar set bg_shock_viewKickFadeTime 0.001 dvar set bg_shock_sound 0 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 35 dvar set bg_shock_lookControl_maxyawspeed 35 dvar set bg_shock_lookControl_mousesensitivityscale 0.1 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set sv_iwds 1500917189 369221339 827543324 -1891250231 1886676112 2115322797 1043426064 -292863836 173489706 -1846635013 -1079795827 -1041447890 -715502781 489843315 499941093 309900900 -165391090 648005745 -1190209610 dvar set sv_iwdNames z_custom_ruleset_211 z_custom_ruleset zzz_newkids zzz_alwinfont promodlive211 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00 dvar set sv_referencedIwds -1891250231 1043426064 -292863836 1500917189 1886676112 2115322797 -165391090 648005745 309900900 -1190209610 -715502781 489843315 499941093 369221339 827543324 -1891250231 dvar set sv_referencedIwdNames mods/dirty_promod211/zzz_alwinfont main/iw_12 main/iw_11 mods/dirty_promod211/z_custom_ruleset_211 mods/dirty_promod211/promodlive211 main/iw_13 main/iw_02 main/iw_01 main/iw_03 main/iw_00 main/iw_06 main/iw_05 main/iw_04 mods/dirty_promod211/z_custom_ruleset mods/dirty_promod211/zzz_newkids mods/dirty_promod211/zzz_alwinfont dvar set sv_referencedFFCheckSums 89196 118712 39319415 13517381 262 dvar set sv_referencedFFNames code_post_gfx_mp mods/dirty_promod211/mod mp_killhouse common_mp mp_killhouse_load ----------------------------------- dvar set sv_cheats 1 Connecting player #0 has an unknown GUID Going from CS_FREE to CS_CONNECTED for (num 0 guid "") dvar set g_gametype sab dvar set g_gametype sab dvar set sv_serverid 17 ==== ShutdownGame (0) ==== ------- Game Initialization ------- gamename: Call of Duty 4 gamedate: Jun 18 2008 dvar set g_gametype sab dvar set ui_maxclients 32 dvar set sv_maxclients 24 dvar set dedicated listen server dvar set g_redCrosshairs 1 dvar set g_gravity 800 ----------------------------------- dvar set ui_bomb_timer 0 dvar set scr_sd_bombtimer 45 dvar set scr_sd_defusetime 7 dvar set scr_sd_multibomb 0 dvar set scr_sd_numlives 1 dvar set scr_sd_planttime 5 dvar set scr_sd_playerrespawndelay 0 dvar set scr_sd_roundlimit 20 dvar set scr_sd_roundswitch 10 dvar set scr_sd_scorelimit 0 dvar set scr_sd_timelimit 1.75 dvar set scr_sd_waverespawndelay 0 dvar set scr_dom_numlives 0 dvar set scr_dom_playerrespawndelay 7 dvar set scr_dom_roundlimit 2 dvar set scr_dom_roundswitch 1 dvar set scr_dom_scorelimit 0 dvar set scr_dom_timelimit 15 dvar set scr_dom_waverespawndelay 0 dvar set koth_autodestroytime 120 dvar set koth_capturetime 20 dvar set koth_delayPlayer 0 dvar set koth_destroytime 10 dvar set koth_kothmode 0 dvar set koth_spawnDelay 45 dvar set koth_spawntime 10 dvar set scr_koth_numlives 0 dvar set scr_koth_playerrespawndelay 0 dvar set scr_koth_roundlimit 2 dvar set scr_koth_roundswitch 1 dvar set scr_koth_scorelimit 0 dvar set scr_koth_timelimit 20 dvar set scr_koth_waverespawndelay 0 dvar set scr_sab_bombtimer 45 dvar set scr_sab_defusetime 5 dvar set scr_sab_hotpotato 0 dvar set scr_sab_numlives 0 dvar set scr_sab_planttime 5 dvar set scr_sab_playerrespawndelay 7 dvar set scr_sab_roundlimit 4 dvar set scr_sab_roundswitch 2 dvar set scr_sab_scorelimit 0 dvar set scr_sab_timelimit 10 dvar set scr_sab_waverespawndelay 0 dvar set scr_war_numlives 0 dvar set scr_war_playerrespawndelay 0 dvar set scr_war_roundlimit 2 dvar set scr_war_scorelimit 0 dvar set scr_war_roundswitch 1 dvar set scr_war_timelimit 15 dvar set scr_war_waverespawndelay 0 dvar set scr_dm_numlives 0 dvar set scr_dm_playerrespawndelay 0 dvar set scr_dm_roundlimit 1 dvar set scr_dm_scorelimit 0 dvar set scr_dm_timelimit 10 dvar set scr_dm_waverespawndelay 0 dvar set class_assault_limit 64 dvar set class_specops_limit 2 dvar set class_demolitions_limit 1 dvar set class_sniper_limit 1 dvar set class_assault_allowdrop 1 dvar set class_specops_allowdrop 1 dvar set class_demolitions_allowdrop 0 dvar set class_sniper_allowdrop 0 dvar set weap_allow_m16 1 dvar set weap_allow_ak47 1 dvar set weap_allow_m4 1 dvar set weap_allow_g3 1 dvar set weap_allow_g36c 1 dvar set weap_allow_m14 1 dvar set weap_allow_mp44 1 dvar set attach_allow_assault_none 1 dvar set attach_allow_assault_silencer 1 dvar set weap_allow_mp5 1 dvar set weap_allow_uzi 1 dvar set weap_allow_ak74u 1 dvar set attach_allow_specops_none 1 dvar set attach_allow_specops_silencer 1 dvar set weap_allow_m1014 1 dvar set weap_allow_winchester1200 1 dvar set weap_allow_m40a3 1 dvar set weap_allow_remington700 1 dvar set weap_allow_beretta 1 dvar set weap_allow_colt45 1 dvar set weap_allow_usp 1 dvar set weap_allow_deserteagle 1 dvar set weap_allow_deserteaglegold 1 dvar set attach_allow_pistol_none 1 dvar set attach_allow_pistol_silencer 1 dvar set weap_allow_flash_grenade 1 dvar set weap_allow_frag_grenade 1 dvar set weap_allow_smoke_grenade 1 dvar set class_assault_primary ak47 dvar set class_assault_primary_attachment none dvar set class_assault_secondary deserteagle dvar set class_assault_secondary_attachment none dvar set class_assault_grenade smoke_grenade dvar set class_assault_camo camo_none dvar set class_specops_primary ak74u dvar set class_specops_primary_attachment none dvar set class_specops_secondary deserteagle dvar set class_specops_secondary_attachment none dvar set class_specops_grenade smoke_grenade dvar set class_specops_camo camo_none dvar set class_demolitions_primary winchester1200 dvar set class_demolitions_primary_attachment none dvar set class_demolitions_secondary deserteagle dvar set class_demolitions_secondary_attachment none dvar set class_demolitions_grenade smoke_grenade dvar set class_demolitions_camo camo_none dvar set class_sniper_primary m40a3 dvar set class_sniper_primary_attachment none dvar set class_sniper_secondary deserteagle dvar set class_sniper_secondary_attachment none dvar set class_sniper_grenade smoke_grenade dvar set class_sniper_camo camo_none dvar set scr_team_fftype 1 dvar set scr_team_teamkillpointloss 5 dvar set scr_game_deathpointloss 0 dvar set scr_game_suicidepointloss 0 dvar set scr_player_suicidespawndelay 0 dvar set scr_player_forcerespawn 1 dvar set bg_fallDamageMinHeight 140 dvar set bg_fallDamageMaxHeight 350 dvar set scr_game_matchstarttime 10 dvar set scr_enable_hiticon 2 dvar set scr_enable_scoretext 1 dvar set logfile 1 dvar set g_log games_mp.log dvar set g_logSync 0 dvar set loc_warnings 0 dvar set g_inactivity 0 dvar set g_no_script_spam 1 dvar set g_antilag 1 dvar set g_smoothClients 1 dvar set sv_allowDownload 1 dvar set sv_maxPing 0 dvar set sv_minPing 0 dvar set sv_reconnectlimit 3 dvar set sv_timeout 240 dvar set sv_zombietime 2 dvar set sv_floodprotect 4 dvar set sv_kickBanTime 0 dvar set sv_disableClientConsole 0 dvar set sv_voice 0 dvar set sv_clientArchive 1 dvar set timescale 1 dvar set g_allowvote 0 dvar set scr_game_allowkillcam 0 dvar set scr_game_spectatetype 1 dvar set scr_hardcore 0 dvar set scr_team_fftype 0 dvar set scr_team_teamkillpointloss 0 dvar set scr_war_roundswitch 0 dvar set scr_war_roundlimit 1 dvar set weap_allow_flash_grenade 0 dvar set weap_allow_frag_grenade 0 dvar set weap_allow_smoke_grenade 0 dvar set class_specops_limit 64 dvar set class_assault_grenade none dvar set class_specops_grenade none dvar set class_demolitions_grenade none dvar set class_sniper_grenade none dvar set ui_scorelimit 0 dvar set ui_timelimit 10 dvar set scr_player_maxhealth 100 dvar set scr_RequiredMapAspectratio 1 dvar set scr_allies sas dvar set scr_axis ussr dvar set bg_bobMax 0 dvar set player_sustainAmmo 0 dvar set player_throwbackInnerRadius 0 dvar set player_throwbackOuterRadius 0 dvar set promod_scorebot_ticker_num 0 dvar set class_assault_limit 64 dvar set class_specops_limit 64 dvar set class_demolitions_limit 1 dvar set class_sniper_limit 1 dvar set class_assault_allowdrop 1 dvar set class_specops_allowdrop 1 dvar set class_demolitions_allowdrop 0 dvar set class_sniper_allowdrop 0 dvar set weap_allow_m16 1 dvar set weap_allow_ak47 1 dvar set weap_allow_m4 1 dvar set weap_allow_g3 1 dvar set weap_allow_g36c 1 dvar set weap_allow_m14 1 dvar set weap_allow_mp44 1 dvar set attach_allow_assault_none 1 dvar set attach_allow_assault_silencer 1 dvar set weap_allow_mp5 1 dvar set weap_allow_uzi 1 dvar set weap_allow_ak74u 1 dvar set attach_allow_specops_none 1 dvar set attach_allow_specops_silencer 1 dvar set weap_allow_m1014 1 dvar set weap_allow_winchester1200 1 dvar set weap_allow_m40a3 1 dvar set weap_allow_remington700 1 dvar set weap_allow_beretta 1 dvar set weap_allow_colt45 1 dvar set weap_allow_usp 1 dvar set weap_allow_deserteagle 1 dvar set weap_allow_deserteaglegold 1 dvar set attach_allow_pistol_none 1 dvar set attach_allow_pistol_silencer 1 dvar set weap_allow_frag_grenade 0 dvar set weap_allow_flash_grenade 0 dvar set weap_allow_smoke_grenade 0 dvar set allies_allow_assault 1 dvar set allies_allow_specops 1 dvar set allies_allow_demolitions 1 dvar set allies_allow_sniper 1 dvar set axis_allow_assault 1 dvar set axis_allow_specops 1 dvar set axis_allow_demolitions 1 dvar set axis_allow_sniper 1 dvar set class_assault_primary ak47 dvar set class_assault_primary_attachment none dvar set class_assault_secondary deserteagle dvar set class_assault_secondary_attachment none dvar set class_assault_grenade none dvar set class_assault_camo camo_none dvar set class_specops_primary ak74u dvar set class_specops_primary_attachment none dvar set class_specops_secondary deserteagle dvar set class_specops_secondary_attachment none dvar set class_specops_grenade none dvar set class_specops_camo camo_none dvar set class_demolitions_primary winchester1200 dvar set class_demolitions_primary_attachment none dvar set class_demolitions_secondary deserteagle dvar set class_demolitions_secondary_attachment none dvar set class_demolitions_grenade none dvar set class_demolitions_camo camo_none dvar set class_sniper_primary m40a3 dvar set class_sniper_primary_attachment none dvar set class_sniper_secondary deserteagle dvar set class_sniper_secondary_attachment none dvar set class_sniper_grenade none dvar set class_sniper_camo camo_none dvar set scr_enable_hiticon 2 dvar set scr_enable_scoretext 1 dvar set sv_hostname CoD4Host dvar set ui_hostname CoD4Host dvar set scr_motd dvar set ui_motd dvar set g_allowvote 0 dvar set ui_allowvote 0 dvar set ui_friendlyfire 0 dvar set scr_mapsize 64 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_sound 1 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 45 dvar set bg_shock_lookControl_maxyawspeed 45 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType flashed dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 3.5 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_sound 1 dvar set bg_shock_soundLoop flashbang_tinnitus_loop dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent dvar set bg_shock_soundEnd flashbang_tinnitus_end dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2 dvar set bg_shock_soundModEndDelay 1.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay 2 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 0.6 dvar set bg_shock_soundWetLevel 0.8 dvar set bg_shock_volume_physics 0.05 dvar set bg_shock_volume_auto 0.05 dvar set bg_shock_volume_auto2 0.05 dvar set bg_shock_volume_autodog 0.05 dvar set bg_shock_volume_bulletimpact 0.05 dvar set bg_shock_volume_bulletwhizby 0.05 dvar set bg_shock_volume_element 0.05 dvar set bg_shock_volume_auto2d 0.05 dvar set bg_shock_volume_vehicle 0.05 dvar set bg_shock_volume_vehiclelimited 0.05 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.05 dvar set bg_shock_volume_body2d 0.05 dvar set bg_shock_volume_reload 0.05 dvar set bg_shock_volume_reload2d 0.05 dvar set bg_shock_volume_item 0.05 dvar set bg_shock_volume_effects1 0.05 dvar set bg_shock_volume_effects2 0.05 dvar set bg_shock_volume_weapon 0.1 dvar set bg_shock_volume_weapon2d 0.05 dvar set bg_shock_volume_nonshock 1 dvar set bg_shock_volume_voice 0.05 dvar set bg_shock_volume_local 0.05 dvar set bg_shock_volume_local2 0.05 dvar set bg_shock_volume_ambient 1 dvar set bg_shock_volume_hurt 0.3 dvar set bg_shock_volume_player1 0.3 dvar set bg_shock_volume_player2 0.3 dvar set bg_shock_volume_music 0.3 dvar set bg_shock_volume_musicnopause 0.3 dvar set bg_shock_volume_mission 0.05 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 0 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 0 dvar set g_TeamIcon_Allies faction_128_sas dvar set g_TeamColor_Allies 0.501961 0.501961 0.501961 0 dvar set g_ScoresColor_Allies 0 0 0 0 dvar set g_TeamIcon_Axis faction_128_ussr dvar set g_TeamColor_Axis 0.521569 0.278431 0.278431 0 dvar set g_ScoresColor_Axis 0.521569 0.278431 0.278431 0 dvar set g_TeamName_Allies Attack dvar set g_TeamName_Axis Defence dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0 dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0 dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0 dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 1.5 dvar set bg_shock_sound 0 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 0 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.001 dvar set bg_shock_viewKickRadius 0 dvar set bg_shock_viewKickFadeTime 0.001 dvar set bg_shock_sound 0 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 35 dvar set bg_shock_lookControl_maxyawspeed 35 dvar set bg_shock_lookControl_mousesensitivityscale 0.1 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data Loaded zone 'mp_killhouse' Setting state to CA_LOADING in CL_DownloadsComplete dvar set cl_paused 1 dvar set mapname mp_killhouse Setting state to CA_LOADING in CL_InitCGame dvar set g_gametype sab dvar set bg_aimSpreadMoveSpeedThreshold 11 dvar set bg_bobAmplitudeDucked 0.0075 0.0075 dvar set bg_bobAmplitudeProne 0.02 0.005 dvar set bg_bobAmplitudeSprinting 0.02 0.014 dvar set bg_bobAmplitudeStanding 0.007 0.007 dvar set bg_bobMax 0 dvar set bg_fallDamageMaxHeight 350 dvar set bg_fallDamageMinHeight 140 dvar set bg_foliagesnd_fastinterval 500 dvar set bg_foliagesnd_maxspeed 180 dvar set bg_foliagesnd_minspeed 40 dvar set bg_foliagesnd_resetinterval 500 dvar set bg_foliagesnd_slowinterval 1500 dvar set bg_ladder_yawcap 100 dvar set bg_maxGrenadeIndicatorSpeed 20 dvar set bg_prone_yawcap 85 dvar set friction 5.5 dvar set g_ScoresColor_Allies 0 0 0 0 dvar set g_ScoresColor_Axis 0.521569 0.278431 0.278431 0 dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1 dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0 dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1 dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0 dvar set g_TeamColor_Allies 0.501961 0.501961 0.501961 0 dvar set g_TeamColor_Axis 0.521569 0.278431 0.278431 0 dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0 dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1 dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0 dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1 dvar set g_TeamIcon_Allies faction_128_sas dvar set g_TeamIcon_Axis faction_128_ussr dvar set g_TeamIcon_Free dvar set g_TeamIcon_Spectator dvar set g_TeamName_Allies Attack dvar set g_TeamName_Axis Defence dvar set inertiaAngle 0 dvar set inertiaDebug 0 dvar set inertiaMax 50 dvar set jump_height 39 dvar set jump_ladderPushVel 128 dvar set jump_slowdownEnable 1 dvar set jump_spreadAdd 64 dvar set jump_stepSize 18 dvar set mantle_check_angle 60 dvar set mantle_check_radius 0.1 dvar set mantle_check_range 20 dvar set mantle_debug 0 dvar set mantle_enable 1 dvar set mantle_view_yawcap 60 dvar set player_adsExitDelay 0 dvar set player_backSpeedScale 0.7 dvar set player_breath_fire_delay 0 dvar set player_breath_gasp_lerp 6 dvar set player_breath_gasp_scale 4.5 dvar set player_breath_gasp_time 1 dvar set player_breath_hold_lerp 1 dvar set player_breath_hold_time 4.5 dvar set player_breath_snd_delay 1 dvar set player_breath_snd_lerp 2 dvar set player_debugHealth 0 dvar set player_dmgtimer_flinchTime 500 dvar set player_dmgtimer_maxTime 750 dvar set player_dmgtimer_minScale 0 dvar set player_dmgtimer_stumbleTime 500 dvar set player_dmgtimer_timePerPoint 100 dvar set player_footstepsThreshhold 0 dvar set player_lean_rotate_crouch_left 0.8 dvar set player_lean_rotate_crouch_right 0.3 dvar set player_lean_rotate_left 0.8 dvar set player_lean_rotate_right 0.4 dvar set player_lean_shift_crouch_left 4 dvar set player_lean_shift_crouch_right 15 dvar set player_lean_shift_left 5 dvar set player_lean_shift_right 9 dvar set player_moveThreshhold 10 dvar set player_scopeExitOnDamage 0 dvar set player_spectateSpeedScale 1 dvar set player_sprintCameraBob 0.5 dvar set player_sprintForwardMinimum 105 dvar set player_sprintMinTime 1 dvar set player_sprintRechargePause 0 dvar set player_sprintSpeedScale 1.5 dvar set player_sprintStrafeSpeedScale 0.667 dvar set player_sprintTime 4 dvar set player_strafeAnimCosAngle 0.5 dvar set player_strafeSpeedScale 0.8 dvar set player_turnAnims 0 dvar set player_view_pitch_down 85 dvar set player_view_pitch_up 85 dvar set scr_allies sas dvar set scr_axis ussr dvar set stopspeed 100 dvar set ui_allowvote 0 dvar set ui_bomb_timer 0 dvar set ui_friendlyfire 0 dvar set ui_hostname CoD4Host dvar set ui_motd dvar set ui_scorelimit 0 dvar set ui_timelimit 10 LOADING... collision map LOADING... graphics LOADING... maps/mp/mp_killhouse.d3dbsp dvar set r_lightTweakAmbient 0.1 dvar set r_lightTweakDiffuseFraction 0.35 dvar set r_lightTweakSunLight 1.5 dvar set r_lightTweakAmbientColor 0.85098 0.901961 1 1 dvar set r_lightTweakSunColor 1 0.94902 0.8 1 dvar set r_lightTweakSunDiffuseColor 0.8 0.85098 1 1 dvar set r_lightTweakSunDirection -40 290 0 dvar set r_lightTweakDiffuseFraction 0.35 LOADING... game media LOADING... - textures LOADING... - models LOADING... - items LOADING... - inline models LOADING... - server models dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType flashed dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 3.5 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_sound 1 dvar set bg_shock_soundLoop flashbang_tinnitus_loop dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent dvar set bg_shock_soundEnd flashbang_tinnitus_end dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2 dvar set bg_shock_soundModEndDelay 1.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay 2 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 0.6 dvar set bg_shock_soundWetLevel 0.8 dvar set bg_shock_volume_physics 0.05 dvar set bg_shock_volume_auto 0.05 dvar set bg_shock_volume_auto2 0.05 dvar set bg_shock_volume_autodog 0.05 dvar set bg_shock_volume_bulletimpact 0.05 dvar set bg_shock_volume_bulletwhizby 0.05 dvar set bg_shock_volume_element 0.05 dvar set bg_shock_volume_auto2d 0.05 dvar set bg_shock_volume_vehicle 0.05 dvar set bg_shock_volume_vehiclelimited 0.05 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.05 dvar set bg_shock_volume_body2d 0.05 dvar set bg_shock_volume_reload 0.05 dvar set bg_shock_volume_reload2d 0.05 dvar set bg_shock_volume_item 0.05 dvar set bg_shock_volume_effects1 0.05 dvar set bg_shock_volume_effects2 0.05 dvar set bg_shock_volume_weapon 0.1 dvar set bg_shock_volume_weapon2d 0.05 dvar set bg_shock_volume_nonshock 1 dvar set bg_shock_volume_voice 0.05 dvar set bg_shock_volume_local 0.05 dvar set bg_shock_volume_local2 0.05 dvar set bg_shock_volume_ambient 1 dvar set bg_shock_volume_hurt 0.3 dvar set bg_shock_volume_player1 0.3 dvar set bg_shock_volume_player2 0.3 dvar set bg_shock_volume_music 0.3 dvar set bg_shock_volume_musicnopause 0.3 dvar set bg_shock_volume_mission 0.05 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 0 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 0 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 1.5 dvar set bg_shock_sound 0 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 0 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.001 dvar set bg_shock_viewKickRadius 0 dvar set bg_shock_viewKickFadeTime 0.001 dvar set bg_shock_sound 0 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 35 dvar set bg_shock_lookControl_maxyawspeed 35 dvar set bg_shock_lookControl_mousesensitivityscale 0.1 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_sound 1 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 45 dvar set bg_shock_lookControl_maxyawspeed 45 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.001 dvar set bg_shock_screenBlurBlendFadeTime 0.001 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0 dvar set bg_shock_viewKickFadeTime 0.001 dvar set bg_shock_sound 0 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.9 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.2 dvar set bg_shock_volume_body2d 0.2 dvar set bg_shock_volume_reload 0.2 dvar set bg_shock_volume_reload2d 0.2 dvar set bg_shock_volume_item 0.2 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.2 dvar set bg_shock_volume_local2 0.2 dvar set bg_shock_volume_ambient 0.2 dvar set bg_shock_volume_hurt 0.4 dvar set bg_shock_volume_player1 0.4 dvar set bg_shock_volume_player2 0.4 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.9 dvar set bg_shock_volume_announcer 0.9 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 0 dvar set bg_shock_lookControl_maxpitchspeed 0 dvar set bg_shock_lookControl_maxyawspeed 0 dvar set bg_shock_lookControl_mousesensitivityscale 0 dvar set bg_shock_lookControl_fadeTime 0.001 dvar set bg_shock_movement 1 LOADING... - game media done LOADING... clients CL_InitCGame: 0.04 seconds Com_TouchMemory: 0 msec. Using sum: 2103139584 dvar set con_gameMsgWindow0Filter gamenotify obituary dvar set con_gameMsgWindow1Filter boldgame dvar set con_gameMsgWindow2Filter subtitle dvar set con_gameMsgWindow3Filter Hiding channel: gamenotify Hiding channel: obituary Adding channel: gamenotify Adding channel: obituary Hiding channel: boldgame Adding channel: boldgame Hiding channel: subtitle Adding channel: subtitle No channels added or hidden dvar set cl_paused 0 dvar set allies_allow_assault 1 dvar set allies_allow_specops 1 dvar set allies_allow_demolitions 1 dvar set allies_allow_sniper 1 dvar set axis_allow_assault 1 dvar set axis_allow_specops 1 dvar set axis_allow_demolitions 1 dvar set axis_allow_sniper 1 dvar set cl_paused 0 Playing smoke grenades at time 1450 dvar set axis_allow_demolitions 1 dvar set cg_thirdPerson 0 dvar set cl_paused 0 dvar set cl_paused 0 dvar set axis_allow_sniper 1 dvar set weap_allow_smoke_grenade 0 dvar set weap_allow_flash_grenade 0 dvar set weap_allow_frag_grenade 0 dvar set attach_allow_pistol_silencer 1 dvar set attach_allow_pistol_none 1 dvar set weap_allow_deserteaglegold 1 dvar set weap_allow_deserteagle 1 dvar set promod_hud_website Dirty Promod ^1LIVE ^7V2.11 ^7Server dvar set cg_hudGrenadeIconMaxRangeFrag 250 dvar set cg_drawCrosshair 1 dvar set cg_drawSpectatorMessages 1 dvar set ui_hud_hardcore 0 dvar set fx_drawClouds 0 dvar set ui_showMenuOnly dvar set self_ready dvar set loadout_curclass dvar set r_lightTweakSunLight 1.2 dvar set sunlight 1.2 dvar set aim_automelee_enabled 0 dvar set aim_automelee_range 0 dvar set dynEnt_active 0 dvar set snaps 30 dvar set cg_nopredict 0 dvar set cg_crosshairEnemyColor 0 dvar set sm_enable 0 dvar set r_dlightLimit 0 dvar set r_lodScaleRigid 1 dvar set r_lodScaleSkinned 1 dvar set cg_drawCrosshairNames 0 dvar set cg_descriptiveText 0 dvar set cg_viewZSmoothingMin 1 dvar set cg_viewZSmoothingMax 16 dvar set cg_viewZSmoothingTime 0.1 dvar set cg_hudDamageIconHeight 64 dvar set cg_hudDamageIconWidth 128 dvar set cg_hudDamageIconInScope 0 dvar set cg_hudDamageIconOffset 128 dvar set cg_hudDamageIconTime 2000 dvar set ragdoll_enable 0 dvar set r_filmTweakInvert 0 dvar set r_desaturation 0 dvar set r_dlightLimit 0 dvar set r_fog 0 dvar set r_specularColorScale 0 dvar set r_zFeather 0 dvar set fx_drawClouds 0 dvar set rate 25000 dvar set cl_maxpackets 100 dvar set developer 0 dvar set phys_gravity -800 dvar set r_normalMap Unchanged dvar set r_texFilterDisable 0 dvar set r_filmUseTweaks 0 dvar set r_blur 0 dvar set cg_fovScale 1.125 dvar set allies_allow_assault 1 dvar set allies_allow_specops 1 dvar set allies_allow_demolitions 1 dvar set allies_allow_sniper 1 dvar set axis_allow_assault 1 dvar set axis_allow_specops 1 dvar set axis_allow_demolitions 1 dvar set axis_allow_sniper 1 dvar set cl_ingame 1 dvar set r_lightTweakDiffuseFraction 0.445455 dvar set r_lightTweakDiffuseFraction 0.445455 dvar set weap_allow_usp 1 dvar set weap_allow_colt45 1 dvar set weap_allow_beretta 1 dvar set class_sniper_limit 1 dvar set class_demolitions_limit 1 dvar set class_specops_limit 64 dvar set class_assault_limit 64 dvar set loadout_curclass dvar set g_compassShowEnemies 0 dvar set loadout_class sniper dvar set allies_allow_assault 1 dvar set allies_allow_specops 1 dvar set allies_allow_demolitions 1 dvar set allies_allow_sniper 0 dvar set loadout_primary m40a3 dvar set loadout_primary_attachment none dvar set loadout_secondary deserteagle dvar set loadout_secondary_attachment none dvar set loadout_grenade none dvar set loadout_camo camo_blackwhitemarpat dvar set weap_allow_m40a3 1 dvar set weap_allow_remington700 1 dvar set allies_allow_assault 1 dvar set allies_allow_specops 1 dvar set allies_allow_demolitions 1 dvar set allies_allow_sniper 0 dvar set self_alive 1 dvar set opposing_alive 0 dvar set loadout_curclass sniper dvar set cl_paused 0 dvar set self_alive 1 dvar set opposing_alive 0 dvar set cl_paused 0 dvar set g_reloading 0 dvar set ui_allow_graphic_change 0 dvar set ui_snd_khz 44 dvar set ui_snd_enableEq 1 dvar set ui_outputConfig Stereo dvar set cl_paused 0 dvar set ui_popup_close_icon 1 dvar set ui_popup_close_icon 0 dvar set sv_disableClientConsole 0 Successfully wrote stats data dvar set cl_paused 0 dvar set loc_language 2 dvar set loc_forceEnglish 0 ******************** Disconnecting: Serverbindung unterbrochen ******************** dvar set sv_disableClientConsole 0 ----- Server Shutdown ----- ==== ShutdownGame (1) ==== 0:DIRTY | Dieter EXE_DISCONNECTED dvar set sv_running 0 dvar set sv_disableClientConsole 0 --------------------------- ----- R_Init ----- dvar set r_fullscreen 0 dvar set r_ignorehwgamma 0 dvar set r_picmip_water 0 dvar set r_useLayeredMaterials 0 dvar set r_loadForRenderer 1 dvar set r_vc_makelog 0 dvar set r_aaSamples 4 dvar set r_vsync 0 dvar set r_floatz 1 dvar set r_modelVertColor 1 dvar set r_monitor 0 dvar set r_rendererPreference Default dvar set r_aspectRatio auto dvar set r_customMode dvar set r_altModelLightingUpdate 1 dvar set r_preloadShaders 0 DirectX reports 2048 MB of video memory and 3821 MB of available texture memory. Using video memory size to cap used texture memory at 2032 MB. Using previously reported texture memory size of 2032 MB. Picmip is set manually. Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps Unloaded fastfile mp_killhouse_load Unloaded fastfile mp_killhouse Loading fastfile ui_mp Waited 202 msec for asset 'loadscreen_mp_convoy' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_countdown' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_crash' of type 'material'. Waited 4 msec for asset 'loadscreen_mp_crossfire' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_farm' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_overgrown' of type 'material'. Waited 4 msec for asset 'loadscreen_mp_pipeline' of type 'material'. Waited 4 msec for asset 'loadscreen_mp_shipment' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_showdown' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_strike' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_vacant' of type 'material'. Loaded zone 'ui_mp' Waited 4 msec for asset 'loadscreen_mp_crash_snow' of type 'material'. dvar set ui_mousePitch 0 dvar set ui_netGametypeName war dvar set ui_playerProfileCount 1 dvar set ui_showEndOfGame 0 dvar set cl_ingame 0 dvar set g_reloading 0 dvar set ui_snd_khz 44 dvar set ui_snd_enableEq 1 dvar set ui_outputConfig Stereo dvar set ui_outputConfig 4 speakers dvar set ui_outputConfig 5.1 speakers dvar set ui_outputConfig Windows default dvar set ui_outputConfig 5.1 speakers dvar set ui_popup_close_icon 1 dvar set ui_popup_close_icon 0 dvar set snd_khz 44 dvar set snd_outputConfiguration 5.1 speakers snd_outputConfiguration will be changed upon restarting. dvar set snd_enableEq 1 dvar set snd_khz 44 dvar set snd_outputConfiguration 5.1 speakers Attempting 44 kHz 16 bit [5.1 speakers] sound ------- sound system initialization ------- ------- sound system successfully initialized ------- Unloaded fastfile ui_mp Unloaded fastfile localized_common_mp Unloaded fastfile common_mp Unloaded fastfile mod Unloaded fastfile localized_code_post_gfx_mp Unloaded fastfile code_post_gfx_mp dvar set loc_language 2 dvar set loc_translate 1 dvar set fs_ignoreLocalized 0 dvar set loc_language 2 dvar set loc_forceEnglish 0 dvar set cl_paused 0 ----- Initializing Renderer ---- dvar set cl_paused 0 ----- R_Init ----- dvar set r_fullscreen 0 dvar set r_ignorehwgamma 0 dvar set r_picmip_water 0 dvar set r_useLayeredMaterials 0 dvar set r_loadForRenderer 1 dvar set r_vc_makelog 0 dvar set r_aaSamples 4 dvar set r_vsync 0 dvar set r_floatz 1 dvar set r_modelVertColor 1 dvar set r_monitor 0 dvar set r_rendererPreference Default dvar set r_aspectRatio auto dvar set r_customMode dvar set r_altModelLightingUpdate 1 dvar set r_preloadShaders 0 Getting Direct3D 9 interface... Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 2.0 code path is available. Shader model 3.0 code path is available. Using Shader model 3.0 code path because it is the best available path on this hardware. dvar set r_rendererInUse Shader model 3.0 dvar set r_mode 1920x1440 dvar set r_displayRefresh 60 Hz Attempting 1920 x 1440 window at (842, 0) Game window successfully created. Using 4x anti-aliasing Creating Direct3D device... Loading fastfile code_post_gfx_mp Loading fastfile localized_code_post_gfx_mp Loading fastfile mod Loaded zone 'code_post_gfx_mp' Loaded zone 'localized_code_post_gfx_mp' Loaded zone 'mod' Loading fastfile ui_mp Loading fastfile common_mp Loading fastfile localized_common_mp dvar set wideScreen 0 Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Creating Direct3D queries... Setting initial state... DirectX reports 2048 MB of video memory and 3985 MB of available texture memory. Using video memory size to cap used texture memory at 2032 MB. Using previously reported texture memory size of 2032 MB. Picmip is set manually. Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps Com_TouchMemory: 0 msec. Using sum: 0 dvar set vid_xpos 842 dvar set vid_ypos 0 Waited 148 msec for asset 'loadscreen_mp_convoy' of type 'material'. Loaded zone 'ui_mp' Waited 41 msec for asset 'loadscreen_mp_vacant' of type 'material'. dvar set ui_mousePitch 0 dvar set ui_netGametypeName war dvar set ui_playerProfileCount 1 dvar set ui_showEndOfGame 0 Loaded zone 'common_mp' Loaded zone 'localized_common_mp' Com_TouchMemory: 0 msec. Using sum: 0 dvar set ui_lastServerRefresh_2 Dez 29, 2020 12:39 1 servers listed in browser with 0 players. dvar set cg_thirdPerson 0 dvar set sv_disableClientConsole 0 212.47.247.58:28960 resolved to 212.47.247.58:28960 dvar set didyouknow @PLATFORM_DYK_MSG7 dvar set cl_paused 0 dvar set masterServerName cod4master.activision.com dvar set authServerName cod4master.activision.com dvar set masterPort 20810 dvar set authPort 20800 dvar set com_timescale 1 dvar set timescale 1 dvar set fixedtime 0 dvar set fs_ignoreLocalized 0 dvar set cg_hudGrenadeIconMaxRangeFrag 250 dvar set cg_fovScale 1 dvar set cg_drawCrosshair 1 dvar set cg_drawCrosshairNames 1 dvar set ui_hud_hardcore 0 dvar set cg_crosshairAlpha 1 dvar set cg_crosshairAlphaMin 0.5 dvar set cg_crosshairDynamic 0 dvar set cg_crosshairEnemyColor 1 dvar set cg_hudMapRadarLineThickness 0.15 dvar set compassClampIcons 1 dvar set compassMaxRange 2500 dvar set compassRadarLineThickness 0.4 dvar set compassRadarPingFadeTime 4 dvar set compassRadarUpdateTime 4 dvar set compassSoundPingFadeTime 2 dvar set g_useholdspawndelay 500 dvar set snd_levelFadeTime 250 dvar set snd_slaveFadeTime 500 dvar set clientSideEffects 1 dvar set onlinegame 1 dvar set cg_drawGun 1 dvar set cg_fovMin 10 dvar set cg_draw2D 1 dvar set cg_drawHealth 0 dvar set cg_drawMaterial Off dvar set cg_drawShellshock 1 dvar set cg_hudGrenadeIconMaxRangeFlash 500 dvar set cg_gun_x 0 dvar set cg_gun_y 0 dvar set cg_gun_z 0 dvar set cg_gun_move_f 0 dvar set cg_gun_move_r 0 dvar set cg_gun_move_u 0 dvar set cg_gun_ofs_f 0 dvar set cg_gun_ofs_r 0 dvar set cg_gun_ofs_u 0 dvar set cg_gun_move_rate 0 dvar set cg_gun_move_minspeed 0 dvar set cg_centertime 5 dvar set cg_debugposition 0 dvar set cg_debugevents 0 dvar set cg_footsteps 1 dvar set cg_firstPersonTracerChance 0.5 dvar set cg_laserForceOn 0 dvar set cg_laserRange 1500 dvar set cg_laserRangePlayer 1500 dvar set cg_laserRadius 0.8 dvar set cg_laserLightBodyTweak 15 dvar set cg_laserLightRadius 3 dvar set cg_laserLightBeginOffset 13 dvar set cg_laserLightEndOffset -3 dvar set cg_laserEndOffset 0.5 dvar set cg_laserFlarePct 0.2 dvar set cg_tracerchance 0.2 dvar set cg_tracerwidth 4 dvar set cg_tracerSpeed 7500 dvar set cg_tracerlength 160 dvar set cg_tracerScale 1 dvar set cg_tracerScaleMinDist 5000 dvar set cg_tracerScaleDistRange 25000 dvar set cg_tracerScrewDist 100 dvar set cg_tracerScrewRadius 0.5 dvar set cg_thirdPersonRange 120 dvar set cg_thirdPersonAngle 0 dvar set cg_thirdPerson 0 dvar set cg_debug_overlay_viewport 0 dvar set cg_dumpAnims -1 dvar set cg_constantSizeHeadIcons 0 dvar set cg_overheadNamesMaxDist 10000 dvar set cg_overheadNamesNearDist 256 dvar set cg_overheadNamesFarDist 1024 dvar set cg_overheadNamesFarScale 0.6 dvar set cg_overheadNamesSize 0.5 dvar set cg_overheadIconSize 0.7 dvar set cg_overheadRankSize 0.5 dvar set cg_overheadNamesGlow 0 0 0 1 dvar set cg_overheadNamesFont 2 dvar set cg_drawFriendlyNames 1 dvar set cg_enemyNameFadeIn 250 dvar set cg_friendlyNameFadeIn 0 dvar set cg_enemyNameFadeOut 250 dvar set cg_friendlyNameFadeOut 1500 dvar set cg_drawThroughWalls 0 dvar set cg_heliKillCamDist 1000 dvar set cg_heliKillCamFov 15 dvar set cg_heliKillCamZDist 50 dvar set cg_heliKillCamNearBlur 4 dvar set cg_heliKillCamFarBlur 2 dvar set cg_heliKillCamFarBlurStart 100 dvar set cg_heliKillCamFarBlurDist 300 dvar set cg_heliKillCamNearBlurStart 0 dvar set cg_heliKillCamNearBlurEnd 100 dvar set cg_airstrikeKillCamFov 80 dvar set cg_airstrikeKillCamDist 200 dvar set cg_airstrikeKillCamCloseXYDist 24 dvar set cg_airstrikeKillCamCloseZDist 24 dvar set cg_airstrikeKillCamNearBlur 4 dvar set cg_airstrikeKillCamFarBlur 2 dvar set cg_airstrikeKillCamFarBlurStart 100 dvar set cg_airstrikeKillCamFarBlurDist 300 dvar set cg_airstrikeKillCamNearBlurStart 0 dvar set cg_airstrikeKillCamNearBlurEnd 100 dvar set dynEnt_bulletForce 1000 dvar set dynEnt_explodeForce 12500 dvar set dynEnt_explodeUpbias 0.5 dvar set dynEnt_explodeSpinScale 3 dvar set dynEnt_explodeMinForce 40 dvar set dynEnt_explodeMaxEnts 20 dvar set dynEntPieces_velocity 0 0 0 dvar set dynEntPieces_angularVelocity 0 0 0 dvar set dynEntPieces_impactForce 1000 dvar set compassEnemyFootstepMaxRange 500 dvar set compassEnemyFootstepMaxZ 100 dvar set compassEnemyFootstepMinSpeed 140 dvar set compassEnemyFootstepEnabled 0 dvar set hudElemPausedBrightness 0.4 dvar set waypointPlayerOffsetProne 30 dvar set waypointPlayerOffsetCrouch 56 dvar set waypointPlayerOffsetStand 74 dvar set vehDebugClient 0 dvar set vehDriverViewDist 300 dvar set vehDriverViewFocusRange 50 dvar set g_compassShowEnemies 0 dvar set bg_viewKickScale 0.2 dvar set bg_viewKickMax 90 dvar set bg_viewKickMin 5 dvar set bg_viewKickRandom 0.4 dvar set player_view_pitch_up 85 dvar set player_view_pitch_down 85 dvar set player_lean_shift_left 5 dvar set player_lean_shift_right 9 dvar set player_lean_shift_crouch_left 4 dvar set player_lean_shift_crouch_right 15 dvar set player_lean_rotate_left 0.8 dvar set player_lean_rotate_right 0.4 dvar set player_lean_rotate_crouch_left 0.8 dvar set player_lean_rotate_crouch_right 0.3 dvar set bg_ladder_yawcap 100 dvar set bg_prone_yawcap 85 dvar set bg_foliagesnd_minspeed 40 dvar set bg_foliagesnd_maxspeed 180 dvar set bg_foliagesnd_slowinterval 1500 dvar set bg_foliagesnd_fastinterval 500 dvar set bg_foliagesnd_resetinterval 500 dvar set bg_fallDamageMinHeight 128 dvar set bg_fallDamageMaxHeight 300 dvar set inertiaMax 50 dvar set inertiaDebug 0 dvar set inertiaAngle 0 dvar set friction 5.5 dvar set stopspeed 100 dvar set bg_swingSpeed 0.2 dvar set bg_legYawTolerance 20 dvar set bg_bobAmplitudeSprinting 0.02 0.014 dvar set bg_bobAmplitudeStanding 0.007 0.007 dvar set bg_bobAmplitudeDucked 0.0075 0.0075 dvar set bg_bobAmplitudeProne 0.02 0.005 dvar set bg_bobMax 8 dvar set bg_aimSpreadMoveSpeedThreshold 11 dvar set bg_maxGrenadeIndicatorSpeed 20 dvar set player_breath_hold_time 4.5 dvar set player_breath_gasp_time 1 dvar set player_breath_fire_delay 0 dvar set player_breath_gasp_scale 4.5 dvar set player_breath_hold_lerp 1 dvar set player_breath_gasp_lerp 6 dvar set player_breath_snd_lerp 2 dvar set player_breath_snd_delay 1 dvar set player_scopeExitOnDamage 0 dvar set player_adsExitDelay 0 dvar set player_move_factor_on_torso 0 dvar set player_debugHealth 0 dvar set player_sustainAmmo 0 dvar set player_moveThreshhold 10 dvar set player_footstepsThreshhold 0 dvar set player_strafeSpeedScale 0.8 dvar set player_backSpeedScale 0.7 dvar set player_strafeAnimCosAngle 0.5 dvar set player_spectateSpeedScale 1 dvar set player_sprintSpeedScale 1.5 dvar set player_sprintTime 4 dvar set player_sprintMinTime 1 dvar set player_sprintRechargePause 0 dvar set player_sprintStrafeSpeedScale 0.667 dvar set player_sprintCameraBob 0.5 dvar set player_turnAnims 0 dvar set player_dmgtimer_timePerPoint 100 dvar set player_dmgtimer_maxTime 750 dvar set player_dmgtimer_minScale 0 dvar set player_dmgtimer_stumbleTime 500 dvar set player_dmgtimer_flinchTime 500 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set player_meleeRange 64 dvar set player_meleeWidth 10 dvar set player_meleeHeight 10 dvar set player_meleeChargeFriction 1200 dvar set player_burstFireCooldown 0.2 dvar set bullet_penetrationMinFxDist 30 dvar set jump_height 39 dvar set jump_stepSize 18 dvar set jump_slowdownEnable 1 dvar set jump_ladderPushVel 128 dvar set jump_spreadAdd 64 dvar set mantle_enable 1 dvar set mantle_debug 0 dvar set mantle_check_range 20 dvar set mantle_check_radius 0.1 dvar set mantle_check_angle 60 dvar set mantle_view_yawcap 60 dvar set perk_weapSpreadMultiplier 0.65 dvar set perk_weapReloadMultiplier 0.5 dvar set perk_weapRateMultiplier 0.75 dvar set perk_extraBreath 5 dvar set perk_bulletPenetrationMultiplier 2 dvar set perk_grenadeDeath frag_grenade_short_mp dvar set perk_parabolicRadius 400 dvar set perk_parabolicAngle 180 dvar set perk_parabolicIcon specialty_parabolic dvar set perk_sprintMultiplier 2 dvar set ragdoll_debug 0 dvar set ragdoll_fps 20 dvar set ragdoll_max_life 4500 dvar set ragdoll_explode_force 18000 dvar set ragdoll_explode_upbias 0.8 dvar set ragdoll_bullet_force 500 dvar set ragdoll_bullet_upbias 0.5 dvar set ragdoll_baselerp_time 1000 dvar set ragdoll_jointlerp_time 3000 dvar set ragdoll_rotvel_scale 1 dvar set ragdoll_jitter_scale 1 dvar set ragdoll_self_collision_scale 1.2 dvar set r_texFilterDisable 0 dvar set r_texFilterMipBias 0 dvar set r_fullbright 0 dvar set r_debugShader none dvar set r_znear 4 dvar set r_znear_depthhack 0.1 dvar set r_zfar 0 dvar set r_fog 1 dvar set r_lightMap Unchanged dvar set r_colorMap Unchanged dvar set r_normalMap Unchanged dvar set r_specularMap Unchanged dvar set r_specularColorScale 1 dvar set r_diffuseColorScale 1 dvar set r_resampleScene 1 dvar set r_showPixelCost off dvar set r_showLightGrid 0 dvar set r_showMissingLightGrid 0 dvar set r_lightTweakSunLight 1.5 dvar set r_lightTweakSunColor 1 0.94902 0.8 1 dvar set r_lightTweakSunDirection -40 290 0 dvar set r_norefresh 0 dvar set r_scaleViewport 1 dvar set r_spotLightFovInnerFraction 0.7 dvar set r_spotLightStartRadius 36 dvar set r_spotLightEndRadius 196 dvar set r_spotLightShadows 1 dvar set r_spotLightSModelShadows 1 dvar set r_spotLightEntityShadows 1 dvar set r_spotLightBrightness 14 dvar set r_lockPvs 0 dvar set r_skipPvs 0 dvar set r_singleCell 0 dvar set r_portalWalkLimit 0 dvar set r_portalMinRecurseDepth 2 dvar set r_showPortals 0 dvar set r_showFbColorDebug None dvar set r_showFloatZDebug 0 dvar set r_highLodDist -1 dvar set r_mediumLodDist -1 dvar set r_lowLodDist -1 dvar set r_lowestLodDist -1 dvar set r_forceLod none dvar set r_modelVertColor 1 dvar set sc_blur 2 dvar set sc_count 24 dvar set sc_debugCasterCount 24 dvar set sc_debugReceiverCount 24 dvar set sc_showOverlay 0 dvar set sc_showDebug 0 dvar set sc_wantCount 12 dvar set sc_wantCountMargin 1 dvar set sc_fadeRange 0.25 dvar set sc_shadowInRate 2 dvar set sc_shadowOutRate 5 dvar set sc_length 400 dvar set sc_offscreenCasterLodBias 0 dvar set sc_offscreenCasterLodScale 20 dvar set sm_sunEnable 1 dvar set sm_spotEnable 1 dvar set sm_sunSampleSizeNear 0.25 dvar set sm_sunShadowCenter 0 0 0 dvar set sm_sunShadowScale 1 dvar set sm_strictCull 1 dvar set sm_fastSunShadow 1 dvar set sm_qualitySpotShadow 1 dvar set r_blur 0 dvar set r_glow 1 dvar set r_glowUseTweaks 0 dvar set r_glowTweakEnable 0 dvar set r_glowTweakRadius0 5 dvar set r_glowTweakBloomIntensity0 1 dvar set r_glowTweakBloomCutoff 0.5 dvar set r_glowTweakBloomDesaturation 0 dvar set r_filmUseTweaks 0 dvar set r_contrast 1 dvar set r_brightness 0 dvar set r_desaturation 1 dvar set r_dof_tweak 0 dvar set r_dof_nearBlur 6 dvar set r_dof_farBlur 1.8 dvar set r_dof_viewModelStart 2 dvar set r_dof_viewModelEnd 8 dvar set r_dof_nearStart 10 dvar set r_dof_nearEnd 60 dvar set r_dof_farStart 1000 dvar set r_dof_farEnd 7000 dvar set r_dof_bias 0.5 dvar set r_sun_from_dvars 0 dvar set snd_enable2D 1 dvar set snd_enable3D 1 dvar set snd_enableStream 1 dvar set snd_enableReverb 1 dvar set snd_draw3D Off dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set ui_showList 0 dvar set ui_uav_allies 0 dvar set ui_uav_axis 0 dvar set ui_uav_client 0 dvar set ui_allow_classchange 0 dvar set ui_allow_teamchange 0 dvar set hud_healthOverlay_regenPauseTime 8000 dvar set hud_healthOverlay_pulseStart 0.55 dvar set hud_healthOverlay_phaseOne_pulseDuration 150 dvar set hud_healthOverlay_phaseTwo_toAlphaMultiplier 0.7 dvar set hud_healthOverlay_phaseTwo_pulseDuration 320 dvar set hud_healthOverlay_phaseThree_toAlphaMultiplier 0.6 dvar set hud_healthOverlay_phaseThree_pulseDuration 400 dvar set hud_healthOverlay_phaseEnd_toAlpha 0 dvar set hud_healthOverlay_phaseEnd_pulseDuration 700 dvar set fx_enable 1 dvar set fx_draw 1 dvar set fx_freeze 0 dvar set fx_debugBolt 0 dvar set fx_count 0 dvar set fx_visMinTraceDist 80 dvar set fx_profile 0 dvar set fx_mark_profile 0 dvar set fx_drawClouds 1 dvar set aim_target_sentient_radius 10 dvar set aim_input_graph_enabled 1 dvar set aim_input_graph_debug 0 dvar set aim_input_graph_index 3 dvar set aim_turnrate_pitch 90 dvar set aim_turnrate_pitch_ads 55 dvar set aim_turnrate_yaw 260 dvar set aim_turnrate_yaw_ads 90 dvar set aim_accel_turnrate_enabled 1 dvar set aim_accel_turnrate_debug 0 dvar set aim_accel_turnrate_lerp 1200 dvar set aim_slowdown_enabled 1 dvar set aim_slowdown_debug 0 dvar set aim_slowdown_region_width 90 dvar set aim_slowdown_region_height 90 dvar set aim_slowdown_pitch_scale 0.4 dvar set aim_slowdown_pitch_scale_ads 0.5 dvar set aim_slowdown_yaw_scale 0.4 dvar set aim_slowdown_yaw_scale_ads 0.5 dvar set aim_autoaim_enabled 0 dvar set aim_autoaim_debug 0 dvar set aim_autoaim_lerp 40 dvar set aim_autoaim_region_width 160 dvar set aim_autoaim_region_height 120 dvar set aim_automelee_enabled 1 dvar set aim_automelee_debug 0 dvar set aim_automelee_lerp 40 dvar set aim_automelee_region_width 320 dvar set aim_automelee_region_height 240 dvar set aim_automelee_range 128 dvar set aim_lockon_enabled 1 dvar set aim_lockon_debug 0 dvar set aim_lockon_deflection 0.05 dvar set aim_lockon_strength 0.6 dvar set aim_lockon_region_width 90 dvar set aim_lockon_region_height 90 dvar set aim_scale_view_axis 1 dvar set g_debugDamage 0 dvar set g_debugBullets 0 dvar set bullet_penetrationEnabled 1 dvar set g_entinfo off dvar set g_debugLocDamage 0 dvar set g_friendlyfireDist 256 dvar set g_friendlyNameDist 15000 dvar set melee_debug 0 dvar set radius_damage_debug 0 dvar set player_throwbackInnerRadius 90 dvar set player_throwbackOuterRadius 160 dvar set player_MGUseRadius 128 dvar set g_minGrenadeDamageSpeed 400 dvar set pickupPrints 0 dvar set g_dumpAnims -1 dvar set g_mantleBlockTimeBuffer 500 dvar set vehHelicopterMaxSpeed 150 dvar set vehHelicopterMaxSpeedVertical 65 dvar set vehHelicopterMaxAccel 45 dvar set vehHelicopterMaxAccelVertical 30 dvar set vehHelicopterMaxYawRate 120 dvar set vehHelicopterMaxYawAccel 90 dvar set vehHelicopterMaxPitch 35 dvar set vehHelicopterMaxRoll 35 dvar set vehHelicopterLookaheadTime 1 dvar set vehHelicopterHoverSpeedThreshold 400 dvar set vehHelicopterRightStickDeadzone 0.3 dvar set vehHelicopterStrafeDeadzone 0.3 dvar set vehHelicopterScaleMovement 1 dvar set vehHelicopterSoftCollisions 0 dvar set vehHelicopterDecelerationFwd 0.5 dvar set vehHelicopterDecelerationSide 1 dvar set vehHelicopterInvertUpDown 0 dvar set vehHelicopterYawOnLeftStick 5 dvar set vehHelicopterTiltSpeed 1.2 dvar set vehHelicopterTiltFromAcceleration 2 dvar set vehHelicopterTiltFromDeceleration 2 dvar set vehHelicopterTiltFromVelocity 1 dvar set vehHelicopterTiltFromControllerAxes 0 dvar set vehHelicopterTiltFromFwdAndYaw 0 dvar set vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt 1 dvar set vehHelicopterTiltMomentum 0.4 dvar set vehDebugServer 0 dvar set vehTextureScrollScale 0 dvar set vehTestHorsepower 200 dvar set vehTestWeight 5200 dvar set vehTestMaxMPH 40 dvar set missileHellfireMaxSlope 0.5 dvar set missileHellfireUpAccel 1000 dvar set missileJavClimbHeightDirect 10000 dvar set missileJavClimbHeightTop 15000 dvar set missileJavClimbAngleDirect 85 dvar set missileJavClimbAngleTop 50 dvar set missileJavClimbCeilingDirect 0 dvar set missileJavClimbCeilingTop 3000 dvar set missileJavTurnRateDirect 60 dvar set missileJavTurnRateTop 100 dvar set missileJavAccelClimb 300 dvar set missileJavAccelDescend 3000 dvar set missileJavSpeedLimitClimb 1000 dvar set missileJavSpeedLimitDescend 6000 dvar set missileJavTurnDecel 0.05 dvar set missileJavClimbToOwner 700 dvar set missileWaterMaxDepth 60 dvar set g_fogColorReadOnly 1 0 0 1 dvar set g_fogStartDistReadOnly 0 dvar set g_fogHalfDistReadOnly 0.1 dvar set bg_fallDamageMaxHeight 350 dvar set bg_fallDamageMinHeight 140 dvar set com_timescale 1 dvar set con_gameMsgWindow0Filter gamenotify obituary dvar set con_gameMsgWindow1Filter boldgame dvar set con_gameMsgWindow2Filter subtitle dvar set fs_game mods/dirty_promod211 dvar set g_synchronousClients 0 dvar set sv_cheats 0 dvar set sv_clientSideBullets 1 dvar set sv_iwdNames z_custom_ruleset_211 zzz_newkids zzz_alwinfont promodlive211 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00 dvar set sv_iwds 1500917189 827543324 -1891250231 1886676112 2115322797 1043426064 -292863836 173489706 -1846635013 -1079795827 -1041447890 -715502781 489843315 499941093 309900900 -165391090 648005745 -1190209610 dvar set sv_pure 1 dvar set sv_referencedFFCheckSums 89196 39319415 13517381 118712 dvar set sv_referencedFFNames code_post_gfx_mp mp_killhouse common_mp mods/dirty_promod211/mod dvar set sv_referencedIwdNames main/iw_11 mods/dirty_promod211/z_custom_ruleset_211 mods/dirty_promod211/promodlive211 mods/dirty_promod211/zzz_newkids mods/dirty_promod211/zzz_alwinfont dvar set sv_referencedIwds -292863836 1500917189 1886676112 827543324 -1891250231 dvar set sv_serverid 127 dvar set sv_voice 0 dvar set sv_voiceQuality 3 dvar set timescale 1 Current language: german Current search path: D:\cod4\gaming\mods\dirty_promod211\z_custom_ruleset_211.iwd (2 files) on the pure list D:\cod4\gaming\mods\dirty_promod211\z_custom_ruleset.iwd (2 files) not on the pure list D:\cod4\gaming\mods\dirty_promod211\zzz_newkids.iwd (58 files) on the pure list D:\cod4\gaming\mods\dirty_promod211\zzz_alwinfont.iwd (3 files) on the pure list D:\cod4\gaming\mods\dirty_promod211\promodlive211.iwd (89 files) on the pure list D:\cod4\gaming/mods/dirty_promod211 D:\cod4\gaming\main\iw_13.iwd (265 files) on the pure list D:\cod4\gaming\main\iw_12.iwd (33 files) on the pure list D:\cod4\gaming\main\iw_11.iwd (448 files) on the pure list D:\cod4\gaming\main\iw_10.iwd (230 files) on the pure list D:\cod4\gaming\main\iw_09.iwd (447 files) on the pure list D:\cod4\gaming\main\iw_08.iwd (66 files) on the pure list D:\cod4\gaming\main\iw_07.iwd (34 files) on the pure list D:\cod4\gaming\main\iw_06.iwd (416 files) on the pure list D:\cod4\gaming\main\iw_05.iwd (716 files) on the pure list D:\cod4\gaming\main\iw_04.iwd (765 files) on the pure list D:\cod4\gaming\main\iw_03.iwd (670 files) on the pure list D:\cod4\gaming\main\iw_02.iwd (1296 files) on the pure list D:\cod4\gaming\main\iw_01.iwd (1456 files) on the pure list D:\cod4\gaming\main\iw_00.iwd (1054 files) on the pure list D:\cod4\gaming/main D:\cod4\gaming/main_shared D:\cod4\gaming/players D:\cod4\gaming\main\localized_german_iw06.iwd (512 files) localized assets iwd file for german not on the pure list D:\cod4\gaming\main\localized_german_iw05.iwd (1152 files) localized assets iwd file for german not on the pure list D:\cod4\gaming\main\localized_german_iw04.iwd (1965 files) localized assets iwd file for german not on the pure list D:\cod4\gaming\main\localized_german_iw03.iwd (3496 files) localized assets iwd file for german not on the pure list D:\cod4\gaming\main\localized_german_iw02.iwd (3201 files) localized assets iwd file for german not on the pure list D:\cod4\gaming\main\localized_german_iw01.iwd (3117 files) localized assets iwd file for german not on the pure list D:\cod4\gaming\main\localized_german_iw00.iwd (2903 files) localized assets iwd file for german not on the pure list File Handles: handle 2: console_mp.log ---------------------- 121826 files in iwd files dvar set loc_language 2 dvar set loc_forceEnglish 0 Setting state to CA_LOADING in CL_DownloadsComplete Loading fastfile mp_killhouse_load Loaded zone 'mp_killhouse_load' ----- R_Init ----- dvar set r_fullscreen 0 dvar set r_ignorehwgamma 0 dvar set r_texFilterDisable 0 dvar set r_texFilterMipBias 0 dvar set r_fullbright 0 dvar set r_debugShader none dvar set r_znear 4 dvar set r_znear_depthhack 0.1 dvar set r_zfar 0 dvar set r_fog 1 dvar set r_picmip_water 0 dvar set r_lightMap Unchanged dvar set r_colorMap Unchanged dvar set r_normalMap Unchanged dvar set r_specularMap Unchanged dvar set r_specularColorScale 1 dvar set r_diffuseColorScale 1 dvar set r_useLayeredMaterials 0 dvar set r_loadForRenderer 1 dvar set r_resampleScene 1 dvar set r_showPixelCost off dvar set r_vc_makelog 0 dvar set r_showLightGrid 0 dvar set r_showMissingLightGrid 0 dvar set r_lightTweakSunLight 1.5 dvar set r_lightTweakSunColor 1 0.94902 0.8 1 dvar set r_lightTweakSunDirection -40 290 0 dvar set r_norefresh 0 dvar set r_scaleViewport 1 dvar set r_aaSamples 4 dvar set r_vsync 0 dvar set r_spotLightFovInnerFraction 0.7 dvar set r_spotLightStartRadius 36 dvar set r_spotLightEndRadius 196 dvar set r_spotLightShadows 1 dvar set r_spotLightSModelShadows 1 dvar set r_spotLightEntityShadows 1 dvar set r_spotLightBrightness 14 dvar set r_lockPvs 0 dvar set r_skipPvs 0 dvar set r_singleCell 0 dvar set r_portalWalkLimit 0 dvar set r_portalMinRecurseDepth 2 dvar set r_showPortals 0 dvar set r_showFbColorDebug None dvar set r_showFloatZDebug 0 dvar set r_floatz 1 dvar set r_highLodDist -1 dvar set r_mediumLodDist -1 dvar set r_lowLodDist -1 dvar set r_lowestLodDist -1 dvar set r_forceLod none dvar set r_modelVertColor 1 dvar set r_modelVertColor 1 dvar set sc_blur 2 dvar set sc_count 24 dvar set sc_debugCasterCount 24 dvar set sc_debugReceiverCount 24 dvar set sc_showOverlay 0 dvar set sc_showDebug 0 dvar set sc_wantCount 12 dvar set sc_wantCountMargin 1 dvar set sc_fadeRange 0.25 dvar set sc_shadowInRate 2 dvar set sc_shadowOutRate 5 dvar set sc_length 400 dvar set sc_offscreenCasterLodBias 0 dvar set sc_offscreenCasterLodScale 20 dvar set sm_sunEnable 1 dvar set sm_spotEnable 1 dvar set sm_sunSampleSizeNear 0.25 dvar set sm_sunShadowCenter 0 0 0 dvar set sm_sunShadowScale 1 dvar set sm_strictCull 1 dvar set sm_fastSunShadow 1 dvar set sm_qualitySpotShadow 1 dvar set r_blur 0 dvar set r_glow 1 dvar set r_glowUseTweaks 0 dvar set r_glowTweakEnable 0 dvar set r_glowTweakRadius0 5 dvar set r_glowTweakBloomIntensity0 1 dvar set r_glowTweakBloomCutoff 0.5 dvar set r_glowTweakBloomDesaturation 0 dvar set r_filmUseTweaks 0 dvar set r_contrast 1 dvar set r_brightness 0 dvar set r_desaturation 1 dvar set r_dof_tweak 0 dvar set r_dof_nearBlur 6 dvar set r_dof_farBlur 1.8 dvar set r_dof_viewModelStart 2 dvar set r_dof_viewModelEnd 8 dvar set r_dof_nearStart 10 dvar set r_dof_nearEnd 60 dvar set r_dof_farStart 1000 dvar set r_dof_farEnd 7000 dvar set r_dof_bias 0.5 dvar set r_sun_from_dvars 0 dvar set r_monitor 0 dvar set r_rendererPreference Default dvar set r_aspectRatio auto dvar set r_customMode dvar set r_altModelLightingUpdate 1 dvar set r_preloadShaders 0 DirectX reports 2048 MB of video memory and 3970 MB of available texture memory. Using video memory size to cap used texture memory at 2032 MB. Using previously reported texture memory size of 2032 MB. Picmip is set manually. Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps dvar set ui_showList 0 dvar set ui_hud_hardcore 0 dvar set ui_uav_allies 0 dvar set ui_uav_axis 0 dvar set ui_uav_client 0 dvar set ui_allow_classchange 0 dvar set ui_allow_teamchange 0 dvar set ui_mousePitch 0 dvar set ui_netGametypeName war dvar set cl_paused 1 dvar set mapname mp_killhouse Unloaded fastfile ui_mp Loading fastfile mp_killhouse Setting state to CA_LOADING in CL_InitCGame dvar set g_gametype sab dvar set bg_aimSpreadMoveSpeedThreshold 11 dvar set bg_bobAmplitudeDucked 0.0075 0.0075 dvar set bg_bobAmplitudeProne 0.02 0.005 dvar set bg_bobAmplitudeSprinting 0.02 0.014 dvar set bg_bobAmplitudeStanding 0.007 0.007 dvar set bg_bobMax 0 dvar set bg_fallDamageMaxHeight 350 dvar set bg_fallDamageMinHeight 140 dvar set bg_foliagesnd_fastinterval 500 dvar set bg_foliagesnd_maxspeed 180 dvar set bg_foliagesnd_minspeed 40 dvar set bg_foliagesnd_resetinterval 500 dvar set bg_foliagesnd_slowinterval 1500 dvar set bg_ladder_yawcap 100 dvar set bg_maxGrenadeIndicatorSpeed 20 dvar set bg_prone_yawcap 85 dvar set friction 5.5 dvar set g_ScoresColor_Allies 0 0 0 0 dvar set g_ScoresColor_Axis 0.521569 0.278431 0.278431 0 dvar set g_ScoresColor_EnemyTeam 0.690196 0.0705882 0.0509804 1 dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0 dvar set g_ScoresColor_MyTeam 0.25098 0.721569 0.25098 1 dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0 dvar set g_TeamColor_Allies 0.501961 0.501961 0.501961 0 dvar set g_TeamColor_Axis 0.521569 0.278431 0.278431 0 dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0 dvar set g_TeamColor_Free 0.74902 0.25098 0.25098 1 dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0 dvar set g_TeamColor_Spectator 0.25098 0.25098 0.25098 1 dvar set g_TeamIcon_Allies faction_128_sas dvar set g_TeamIcon_Axis faction_128_ussr dvar set g_TeamIcon_Free dvar set g_TeamIcon_Spectator dvar set g_TeamName_Allies Attack dvar set g_TeamName_Axis Defence dvar set inertiaAngle 0 dvar set inertiaDebug 0 dvar set inertiaMax 50 dvar set jump_height 39 dvar set jump_ladderPushVel 128 dvar set jump_slowdownEnable 1 dvar set jump_spreadAdd 64 dvar set jump_stepSize 18 dvar set mantle_check_angle 60 dvar set mantle_check_radius 0.1 dvar set mantle_check_range 20 dvar set mantle_debug 0 dvar set mantle_enable 1 dvar set mantle_view_yawcap 60 dvar set player_adsExitDelay 0 dvar set player_backSpeedScale 0.7 dvar set player_breath_fire_delay 0 dvar set player_breath_gasp_lerp 6 dvar set player_breath_gasp_scale 4.5 dvar set player_breath_gasp_time 1 dvar set player_breath_hold_lerp 1 dvar set player_breath_hold_time 4.5 dvar set player_breath_snd_delay 1 dvar set player_breath_snd_lerp 2 dvar set player_debugHealth 0 dvar set player_dmgtimer_flinchTime 500 dvar set player_dmgtimer_maxTime 750 dvar set player_dmgtimer_minScale 0 dvar set player_dmgtimer_stumbleTime 500 dvar set player_dmgtimer_timePerPoint 100 dvar set player_footstepsThreshhold 0 dvar set player_lean_rotate_crouch_left 0.8 dvar set player_lean_rotate_crouch_right 0.3 dvar set player_lean_rotate_left 0.8 dvar set player_lean_rotate_right 0.4 dvar set player_lean_shift_crouch_left 4 dvar set player_lean_shift_crouch_right 15 dvar set player_lean_shift_left 5 dvar set player_lean_shift_right 9 dvar set player_moveThreshhold 10 dvar set player_scopeExitOnDamage 0 dvar set player_spectateSpeedScale 1 dvar set player_sprintCameraBob 0.5 dvar set player_sprintForwardMinimum 105 dvar set player_sprintMinTime 1 dvar set player_sprintRechargePause 0 dvar set player_sprintSpeedScale 1.5 dvar set player_sprintStrafeSpeedScale 0.667 dvar set player_sprintTime 4 dvar set player_strafeAnimCosAngle 0.5 dvar set player_strafeSpeedScale 0.8 dvar set player_turnAnims 0 dvar set player_view_pitch_down 85 dvar set player_view_pitch_up 85 dvar set scr_allies sas dvar set scr_axis ussr dvar set stopspeed 100 dvar set ui_allowvote 1 dvar set ui_bomb_timer 0 dvar set ui_friendlyfire 1 dvar set ui_hostname ^5DirtyLAN dvar set ui_motd dvar set ui_scorelimit 0 dvar set ui_text_endreason MP_TIME_LIMIT_REACHED dvar set ui_timelimit 10 dvar set hud_healthOverlay_regenPauseTime 8000 dvar set hud_healthOverlay_pulseStart 0.55 dvar set hud_healthOverlay_phaseOne_pulseDuration 150 dvar set hud_healthOverlay_phaseTwo_toAlphaMultiplier 0.7 dvar set hud_healthOverlay_phaseTwo_pulseDuration 320 dvar set hud_healthOverlay_phaseThree_toAlphaMultiplier 0.6 dvar set hud_healthOverlay_phaseThree_pulseDuration 400 dvar set hud_healthOverlay_phaseEnd_toAlpha 0 dvar set hud_healthOverlay_phaseEnd_pulseDuration 700 LOADING... collision map Waited 122 msec for asset 'maps/mp/mp_killhouse.d3dbsp' of type 'col_map_mp'. LOADING... graphics LOADING... maps/mp/mp_killhouse.d3dbsp dvar set r_lightTweakAmbient 0.1 dvar set r_lightTweakDiffuseFraction 0.35 dvar set r_lightTweakSunLight 1.5 dvar set r_lightTweakAmbientColor 0.85098 0.901961 1 1 dvar set r_lightTweakSunColor 1 0.94902 0.8 1 dvar set r_lightTweakSunDiffuseColor 0.8 0.85098 1 1 dvar set r_lightTweakSunDirection -40 290 0 dvar set r_lightTweakDiffuseFraction 0.35 LOADING... game media dvar set fx_enable 1 dvar set fx_draw 1 dvar set fx_freeze 0 dvar set fx_debugBolt 0 dvar set fx_count 0 dvar set fx_visMinTraceDist 80 dvar set fx_profile 0 dvar set fx_mark_profile 0 dvar set fx_drawClouds 1 LOADING... - textures LOADING... - models LOADING... - items LOADING... - inline models LOADING... - server models Waited 117 msec for asset 'body_mp_sas_urban_sniper' of type 'xmodel'. Waited 2 msec for asset 'body_mp_sas_urban_support' of type 'xmodel'. Waited 2 msec for asset 'body_mp_sas_urban_assault' of type 'xmodel'. Waited 2 msec for asset 'body_mp_sas_urban_recon' of type 'xmodel'. Waited 2 msec for asset 'body_mp_sas_urban_specops' of type 'xmodel'. Waited 2 msec for asset 'body_mp_opforce_sniper_urban' of type 'xmodel'. Waited 2 msec for asset 'head_mp_opforce_justin' of type 'xmodel'. Waited 2 msec for asset 'body_mp_opforce_support' of type 'xmodel'. Waited 2 msec for asset 'body_mp_opforce_assault' of type 'xmodel'. Waited 2 msec for asset 'head_mp_opforce_headwrap' of type 'xmodel'. Waited 2 msec for asset 'body_mp_opforce_eningeer' of type 'xmodel'. Waited 2 msec for asset 'body_mp_opforce_cqb' of type 'xmodel'. dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType flashed dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 3.5 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_sound 1 dvar set bg_shock_soundLoop flashbang_tinnitus_loop dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent dvar set bg_shock_soundEnd flashbang_tinnitus_end dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2 dvar set bg_shock_soundModEndDelay 1.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay 2 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 0.6 dvar set bg_shock_soundWetLevel 0.8 dvar set bg_shock_volume_physics 0.05 dvar set bg_shock_volume_auto 0.05 dvar set bg_shock_volume_auto2 0.05 dvar set bg_shock_volume_autodog 0.05 dvar set bg_shock_volume_bulletimpact 0.05 dvar set bg_shock_volume_bulletwhizby 0.05 dvar set bg_shock_volume_element 0.05 dvar set bg_shock_volume_auto2d 0.05 dvar set bg_shock_volume_vehicle 0.05 dvar set bg_shock_volume_vehiclelimited 0.05 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.05 dvar set bg_shock_volume_body2d 0.05 dvar set bg_shock_volume_reload 0.05 dvar set bg_shock_volume_reload2d 0.05 dvar set bg_shock_volume_item 0.05 dvar set bg_shock_volume_effects1 0.05 dvar set bg_shock_volume_effects2 0.05 dvar set bg_shock_volume_weapon 0.1 dvar set bg_shock_volume_weapon2d 0.05 dvar set bg_shock_volume_nonshock 1 dvar set bg_shock_volume_voice 0.05 dvar set bg_shock_volume_local 0.05 dvar set bg_shock_volume_local2 0.05 dvar set bg_shock_volume_ambient 1 dvar set bg_shock_volume_hurt 0.3 dvar set bg_shock_volume_player1 0.3 dvar set bg_shock_volume_player2 0.3 dvar set bg_shock_volume_music 0.3 dvar set bg_shock_volume_musicnopause 0.3 dvar set bg_shock_volume_mission 0.05 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 0 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 0 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 1.5 dvar set bg_shock_sound 0 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 0 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.001 dvar set bg_shock_viewKickRadius 0 dvar set bg_shock_viewKickFadeTime 0.001 dvar set bg_shock_sound 0 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 35 dvar set bg_shock_lookControl_maxyawspeed 35 dvar set bg_shock_lookControl_mousesensitivityscale 0.1 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_sound 1 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType underwater dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.1 dvar set bg_shock_volume_auto 0.1 dvar set bg_shock_volume_auto2 0.1 dvar set bg_shock_volume_autodog 0.1 dvar set bg_shock_volume_bulletimpact 0.1 dvar set bg_shock_volume_bulletwhizby 0.1 dvar set bg_shock_volume_element 0.1 dvar set bg_shock_volume_auto2d 0.1 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.1 dvar set bg_shock_volume_body2d 0.1 dvar set bg_shock_volume_reload 0.1 dvar set bg_shock_volume_reload2d 0.1 dvar set bg_shock_volume_item 0.1 dvar set bg_shock_volume_effects1 0.1 dvar set bg_shock_volume_effects2 0.1 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.1 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.1 dvar set bg_shock_volume_local2 0.1 dvar set bg_shock_volume_ambient 0.1 dvar set bg_shock_volume_hurt 0.1 dvar set bg_shock_volume_player1 0.1 dvar set bg_shock_volume_player2 0.1 dvar set bg_shock_volume_music 0.1 dvar set bg_shock_volume_musicnopause 0.1 dvar set bg_shock_volume_mission 0.2 dvar set bg_shock_volume_announcer 1 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 45 dvar set bg_shock_lookControl_maxyawspeed 45 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.4 dvar set bg_shock_screenBlurBlendFadeTime 1 dvar set bg_shock_screenFlashWhiteFadeTime 1 dvar set bg_shock_screenFlashShotFadeTime 1 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0.05 dvar set bg_shock_viewKickFadeTime 3 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_sound 1 dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 1.5 dvar set bg_shock_soundLoopEndDelay -3 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay 2 dvar set bg_shock_lookControl 1 dvar set bg_shock_lookControl_maxpitchspeed 90 dvar set bg_shock_lookControl_maxyawspeed 90 dvar set bg_shock_lookControl_mousesensitivityscale 0.5 dvar set bg_shock_lookControl_fadeTime 2 dvar set bg_shock_movement 1 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.5 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.5 dvar set bg_shock_volume_vehiclelimited 0.5 dvar set bg_shock_volume_menu 0.5 dvar set bg_shock_volume_body 0.5 dvar set bg_shock_volume_body2d 0.5 dvar set bg_shock_volume_reload 0.5 dvar set bg_shock_volume_reload2d 0.5 dvar set bg_shock_volume_item 0.5 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.5 dvar set bg_shock_volume_local 0.5 dvar set bg_shock_volume_local2 0.5 dvar set bg_shock_volume_ambient 0.5 dvar set bg_shock_volume_hurt 0.5 dvar set bg_shock_volume_player1 0.5 dvar set bg_shock_volume_player2 0.5 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.5 dvar set bg_shock_volume_announcer 0.5 dvar set bg_shock_volume_shellshock 0.5 dvar set bg_shock_screenType blurred dvar set bg_shock_screenBlurBlendTime 0.001 dvar set bg_shock_screenBlurBlendFadeTime 0.001 dvar set bg_shock_screenFlashWhiteFadeTime 0 dvar set bg_shock_screenFlashShotFadeTime 0 dvar set bg_shock_viewKickPeriod 0.75 dvar set bg_shock_viewKickRadius 0 dvar set bg_shock_viewKickFadeTime 0.001 dvar set bg_shock_sound 0 dvar set bg_shock_soundLoop shellshock_loop dvar set bg_shock_soundLoopSilent shellshock_loop_silent dvar set bg_shock_soundEnd shellshock_end dvar set bg_shock_soundEndAbort shellshock_end_abort dvar set bg_shock_soundFadeInTime 0.25 dvar set bg_shock_soundFadeOutTime 2.5 dvar set bg_shock_soundLoopFadeTime 2 dvar set bg_shock_soundLoopEndDelay -1.5 dvar set bg_shock_soundRoomType generic dvar set bg_shock_soundDryLevel 1 dvar set bg_shock_soundWetLevel 0.5 dvar set bg_shock_soundModEndDelay -0.75 dvar set bg_shock_volume_physics 0.5 dvar set bg_shock_volume_auto 0.5 dvar set bg_shock_volume_auto2 0.5 dvar set bg_shock_volume_autodog 0.9 dvar set bg_shock_volume_bulletimpact 0.5 dvar set bg_shock_volume_bulletwhizby 0.5 dvar set bg_shock_volume_element 0.5 dvar set bg_shock_volume_auto2d 0.5 dvar set bg_shock_volume_vehicle 0.1 dvar set bg_shock_volume_vehiclelimited 0.1 dvar set bg_shock_volume_menu 1 dvar set bg_shock_volume_body 0.2 dvar set bg_shock_volume_body2d 0.2 dvar set bg_shock_volume_reload 0.2 dvar set bg_shock_volume_reload2d 0.2 dvar set bg_shock_volume_item 0.2 dvar set bg_shock_volume_effects1 0.5 dvar set bg_shock_volume_effects2 0.5 dvar set bg_shock_volume_weapon 0.5 dvar set bg_shock_volume_weapon2d 0.5 dvar set bg_shock_volume_nonshock 0.5 dvar set bg_shock_volume_voice 0.2 dvar set bg_shock_volume_local 0.2 dvar set bg_shock_volume_local2 0.2 dvar set bg_shock_volume_ambient 0.2 dvar set bg_shock_volume_hurt 0.4 dvar set bg_shock_volume_player1 0.4 dvar set bg_shock_volume_player2 0.4 dvar set bg_shock_volume_music 0.5 dvar set bg_shock_volume_musicnopause 0.5 dvar set bg_shock_volume_mission 0.9 dvar set bg_shock_volume_announcer 0.9 dvar set bg_shock_volume_shellshock 1 dvar set bg_shock_lookControl 0 dvar set bg_shock_lookControl_maxpitchspeed 0 dvar set bg_shock_lookControl_maxyawspeed 0 dvar set bg_shock_lookControl_mousesensitivityscale 0 dvar set bg_shock_lookControl_fadeTime 0.001 dvar set bg_shock_movement 1 LOADING... - game media done LOADING... clients dvar set aim_target_sentient_radius 10 dvar set aim_input_graph_enabled 1 dvar set aim_input_graph_debug 0 dvar set aim_input_graph_index 3 dvar set aim_turnrate_pitch 90 dvar set aim_turnrate_pitch_ads 55 dvar set aim_turnrate_yaw 260 dvar set aim_turnrate_yaw_ads 90 dvar set aim_accel_turnrate_enabled 1 dvar set aim_accel_turnrate_debug 0 dvar set aim_accel_turnrate_lerp 1200 dvar set aim_slowdown_enabled 1 dvar set aim_slowdown_debug 0 dvar set aim_slowdown_region_width 90 dvar set aim_slowdown_region_height 90 dvar set aim_slowdown_pitch_scale 0.4 dvar set aim_slowdown_pitch_scale_ads 0.5 dvar set aim_slowdown_yaw_scale 0.4 dvar set aim_slowdown_yaw_scale_ads 0.5 dvar set aim_autoaim_enabled 0 dvar set aim_autoaim_debug 0 dvar set aim_autoaim_lerp 40 dvar set aim_autoaim_region_width 160 dvar set aim_autoaim_region_height 120 dvar set aim_automelee_enabled 1 dvar set aim_automelee_debug 0 dvar set aim_automelee_lerp 40 dvar set aim_automelee_region_width 320 dvar set aim_automelee_region_height 240 dvar set aim_automelee_range 128 dvar set aim_lockon_enabled 1 dvar set aim_lockon_debug 0 dvar set aim_lockon_deflection 0.05 dvar set aim_lockon_strength 0.6 dvar set aim_lockon_region_width 90 dvar set aim_lockon_region_height 90 dvar set aim_scale_view_axis 1 CL_InitCGame: 0.54 seconds Com_TouchMemory: 0 msec. Using sum: 746967864 dvar set con_gameMsgWindow0Filter gamenotify obituary dvar set con_gameMsgWindow1Filter boldgame dvar set con_gameMsgWindow2Filter subtitle dvar set con_gameMsgWindow3Filter Hiding channel: gamenotify Hiding channel: obituary Adding channel: gamenotify Adding channel: obituary Hiding channel: boldgame Adding channel: boldgame Hiding channel: subtitle Adding channel: subtitle No channels added or hidden Loaded zone 'mp_killhouse' dvar set cl_paused 0 dvar set r_lightTweakDiffuseFraction 0.35 dvar set cl_paused 0 Playing smoke grenades at time 783031500 dvar set axis_allow_sniper 1 dvar set axis_allow_demolitions 1 dvar set axis_allow_specops 1 dvar set axis_allow_assault 1 dvar set allies_allow_sniper 1 dvar set allies_allow_demolitions 1 dvar set allies_allow_specops 1 dvar set weap_allow_smoke_grenade 1 dvar set weap_allow_flash_grenade 1 dvar set weap_allow_frag_grenade 1 dvar set attach_allow_pistol_silencer 1 dvar set attach_allow_pistol_none 1 dvar set weap_allow_deserteaglegold 1 dvar set weap_allow_deserteagle 1 dvar set weap_allow_usp 1 dvar set weap_allow_colt45 1 dvar set weap_allow_beretta 1 dvar set class_sniper_limit 4 dvar set class_demolitions_limit 4 dvar set class_specops_limit 64 dvar set class_assault_limit 64 dvar set promod_hud_website Dirty Promod ^1LIVE ^7V2.11 ^7Server dvar set cg_hudGrenadeIconMaxRangeFrag 250 dvar set cg_drawCrosshair 1 dvar set cg_drawSpectatorMessages 1 dvar set ui_hud_hardcore 0 dvar set fx_drawClouds 0 dvar set ui_showMenuOnly dvar set self_ready dvar set loadout_curclass dvar set r_lightTweakSunLight 1.2 dvar set sunlight 1.2 dvar set aim_automelee_enabled 0 dvar set aim_automelee_range 0 dvar set dynEnt_active 0 dvar set snaps 30 dvar set cg_nopredict 0 dvar set cg_crosshairEnemyColor 0 dvar set sm_enable 0 dvar set r_dlightLimit 0 dvar set r_lodScaleRigid 1 dvar set r_lodScaleSkinned 1 dvar set cg_drawCrosshairNames 0 dvar set cg_descriptiveText 0 dvar set cg_viewZSmoothingMin 1 dvar set cg_viewZSmoothingMax 16 dvar set cg_viewZSmoothingTime 0.1 dvar set cg_hudDamageIconHeight 64 dvar set cg_hudDamageIconWidth 128 dvar set cg_hudDamageIconInScope 0 dvar set cg_hudDamageIconOffset 128 dvar set cg_hudDamageIconTime 2000 dvar set ragdoll_enable 0 dvar set r_filmTweakInvert 0 dvar set r_desaturation 0 dvar set r_dlightLimit 0 dvar set r_fog 0 dvar set r_specularColorScale 0 dvar set r_zFeather 0 dvar set fx_drawClouds 0 dvar set rate 25000 dvar set cl_maxpackets 100 dvar set developer 0 dvar set phys_gravity -800 dvar set r_normalMap Unchanged dvar set r_texFilterDisable 0 dvar set r_filmUseTweaks 0 dvar set r_blur 0 dvar set cg_fovScale 1.125 dvar set allies_allow_assault 1 dvar set allies_allow_specops 1 dvar set allies_allow_demolitions 1 dvar set allies_allow_sniper 1 dvar set axis_allow_assault 1 dvar set axis_allow_specops 1 dvar set axis_allow_demolitions 1 dvar set axis_allow_sniper 1 dvar set cl_ingame 1 dvar set r_lightTweakDiffuseFraction 0.445455 dvar set r_lightTweakDiffuseFraction 0.445455 dvar set loadout_curclass dvar set g_compassShowEnemies 0 dvar set loadout_class assault dvar set loadout_primary ak47 dvar set loadout_primary_attachment silencer dvar set loadout_secondary deserteagle dvar set loadout_secondary_attachment none dvar set loadout_grenade smoke_grenade dvar set loadout_camo camo_none dvar set weap_allow_m16 1 dvar set weap_allow_ak47 1 dvar set weap_allow_m4 1 dvar set weap_allow_g3 1 dvar set weap_allow_g36c 1 dvar set weap_allow_m14 1 dvar set weap_allow_mp44 1 dvar set attach_allow_assault_none 1 dvar set attach_allow_assault_silencer 1 dvar set allies_allow_assault 1 dvar set allies_allow_specops 1 dvar set allies_allow_demolitions 1 dvar set allies_allow_sniper 1 dvar set self_alive 1 dvar set opposing_alive 0 dvar set loadout_curclass assault dvar set cl_paused 0 dvar set loadout_class sniper dvar set loadout_primary m40a3 dvar set loadout_primary_attachment none dvar set loadout_secondary deserteagle dvar set loadout_secondary_attachment none dvar set loadout_grenade smoke_grenade dvar set loadout_camo camo_blackwhitemarpat dvar set weap_allow_m40a3 1 dvar set weap_allow_remington700 1 dvar set allies_allow_assault 1 dvar set allies_allow_specops 1 dvar set allies_allow_demolitions 1 dvar set allies_allow_sniper 1 dvar set loadout_curclass sniper dvar set self_alive 0 dvar set opposing_alive 0 dvar set loadout_curclass dvar set allies_allow_assault 1 dvar set allies_allow_specops 1 dvar set allies_allow_demolitions 1 dvar set allies_allow_sniper 1 dvar set g_compassShowEnemies 0 dvar set loadout_class sniper dvar set loadout_primary m40a3 dvar set loadout_primary_attachment none dvar set loadout_secondary deserteagle dvar set loadout_secondary_attachment none dvar set loadout_grenade smoke_grenade dvar set loadout_camo camo_blackwhitemarpat dvar set weap_allow_m40a3 1 dvar set weap_allow_remington700 1 dvar set axis_allow_assault 1 dvar set axis_allow_specops 1 dvar set axis_allow_demolitions 1 dvar set axis_allow_sniper 1 dvar set loadout_curclass sniper dvar set self_alive 0 dvar set opposing_alive 0 dvar set cl_paused 0 dvar set self_alive 1 dvar set opposing_alive 0 dvar set loadout_curclass sniper dvar set cl_paused 0 dvar set ui_popup_close_icon 1 dvar set ui_popup_close_icon 0 dvar set sv_disableClientConsole 0 Successfully wrote stats data dvar set cl_paused 0 dvar set loc_language 2 dvar set loc_forceEnglish 0 ******************** Disconnecting: Serverbindung unterbrochen ******************** dvar set sv_disableClientConsole 0 ----- R_Init ----- dvar set r_fullscreen 0 dvar set r_ignorehwgamma 0 dvar set r_texFilterDisable 0 dvar set r_texFilterMipBias 0 dvar set r_fullbright 0 dvar set r_debugShader none dvar set r_znear 4 dvar set r_znear_depthhack 0.1 dvar set r_zfar 0 dvar set r_fog 1 dvar set r_picmip_water 0 dvar set r_lightMap Unchanged dvar set r_colorMap Unchanged dvar set r_normalMap Unchanged dvar set r_specularMap Unchanged dvar set r_specularColorScale 1 dvar set r_diffuseColorScale 1 dvar set r_useLayeredMaterials 0 dvar set r_loadForRenderer 1 dvar set r_resampleScene 1 dvar set r_showPixelCost off dvar set r_vc_makelog 0 dvar set r_showLightGrid 0 dvar set r_showMissingLightGrid 0 dvar set r_lightTweakSunLight 1.5 dvar set r_lightTweakSunColor 1 0.94902 0.8 1 dvar set r_lightTweakSunDirection -40 290 0 dvar set r_norefresh 0 dvar set r_scaleViewport 1 dvar set r_aaSamples 4 dvar set r_vsync 0 dvar set r_spotLightFovInnerFraction 0.7 dvar set r_spotLightStartRadius 36 dvar set r_spotLightEndRadius 196 dvar set r_spotLightShadows 1 dvar set r_spotLightSModelShadows 1 dvar set r_spotLightEntityShadows 1 dvar set r_spotLightBrightness 14 dvar set r_lockPvs 0 dvar set r_skipPvs 0 dvar set r_singleCell 0 dvar set r_portalWalkLimit 0 dvar set r_portalMinRecurseDepth 2 dvar set r_showPortals 0 dvar set r_showFbColorDebug None dvar set r_showFloatZDebug 0 dvar set r_floatz 1 dvar set r_highLodDist -1 dvar set r_mediumLodDist -1 dvar set r_lowLodDist -1 dvar set r_lowestLodDist -1 dvar set r_forceLod none dvar set r_modelVertColor 1 dvar set r_modelVertColor 1 dvar set sc_blur 2 dvar set sc_count 24 dvar set sc_debugCasterCount 24 dvar set sc_debugReceiverCount 24 dvar set sc_showOverlay 0 dvar set sc_showDebug 0 dvar set sc_wantCount 12 dvar set sc_wantCountMargin 1 dvar set sc_fadeRange 0.25 dvar set sc_shadowInRate 2 dvar set sc_shadowOutRate 5 dvar set sc_length 400 dvar set sc_offscreenCasterLodBias 0 dvar set sc_offscreenCasterLodScale 20 dvar set sm_sunEnable 1 dvar set sm_spotEnable 1 dvar set sm_sunSampleSizeNear 0.25 dvar set sm_sunShadowCenter 0 0 0 dvar set sm_sunShadowScale 1 dvar set sm_strictCull 1 dvar set sm_fastSunShadow 1 dvar set sm_qualitySpotShadow 1 dvar set r_blur 0 dvar set r_glow 1 dvar set r_glowUseTweaks 0 dvar set r_glowTweakEnable 0 dvar set r_glowTweakRadius0 5 dvar set r_glowTweakBloomIntensity0 1 dvar set r_glowTweakBloomCutoff 0.5 dvar set r_glowTweakBloomDesaturation 0 dvar set r_filmUseTweaks 0 dvar set r_contrast 1 dvar set r_brightness 0 dvar set r_desaturation 1 dvar set r_dof_tweak 0 dvar set r_dof_nearBlur 6 dvar set r_dof_farBlur 1.8 dvar set r_dof_viewModelStart 2 dvar set r_dof_viewModelEnd 8 dvar set r_dof_nearStart 10 dvar set r_dof_nearEnd 60 dvar set r_dof_farStart 1000 dvar set r_dof_farEnd 7000 dvar set r_dof_bias 0.5 dvar set r_sun_from_dvars 0 dvar set r_monitor 0 dvar set r_rendererPreference Default dvar set r_aspectRatio auto dvar set r_customMode dvar set r_altModelLightingUpdate 1 dvar set r_preloadShaders 0 DirectX reports 2048 MB of video memory and 3794 MB of available texture memory. Using video memory size to cap used texture memory at 2032 MB. Using previously reported texture memory size of 2032 MB. Picmip is set manually. Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps Unloaded fastfile mp_killhouse_load Unloaded fastfile mp_killhouse Loading fastfile ui_mp dvar set ui_showList 0 dvar set ui_hud_hardcore 0 dvar set ui_uav_allies 0 dvar set ui_uav_axis 0 dvar set ui_uav_client 0 dvar set ui_allow_classchange 0 dvar set ui_allow_teamchange 0 Waited 180 msec for asset 'loadscreen_mp_convoy' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_countdown' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_crash' of type 'material'. Waited 4 msec for asset 'loadscreen_mp_crossfire' of type 'material'. Waited 3 msec for asset 'loadscreen_mp_farm' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_overgrown' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_pipeline' of type 'material'. Waited 4 msec for asset 'loadscreen_mp_shipment' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_showdown' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_strike' of type 'material'. Waited 4 msec for asset 'loadscreen_mp_vacant' of type 'material'. Waited 2 msec for asset 'loadscreen_mp_crash_snow' of type 'material'. Loaded zone 'ui_mp' Waited 2 msec for asset 'loadscreen_mp_killhouse' of type 'material'. dvar set ui_mousePitch 0 dvar set ui_netGametypeName war dvar set ui_playerProfileCount 1 dvar set ui_showEndOfGame 0 dvar set cl_ingame 0 quitting... ----- CL_Shutdown ----- dvar set sv_disableClientConsole 0 ----------------------- Unloaded fastfile ui_mp Unloaded fastfile localized_common_mp Unloaded fastfile common_mp Unloaded fastfile mod Unloaded fastfile localized_code_post_gfx_mp Unloaded fastfile code_post_gfx_mp