// Hide 'n Seek config // Mod by iCore // moddb.com/members/icore // ----- Info ------ // sets _mod "Hide 'n Seek (Props)" sets _modver "2013-05-12" sets _provider "iCore" sets _website "moddb.com/members/icore" // ----- Default ----- // set sv_hostname "^1#^7iCore's ^1H^7ide a^1n^7d ^1S^7eek (^1Props^7)^1! ^7[^1CRACKED^7] www.afterlifegaming.net" set rcon_password "rconpass" set sv_maxPing 350 set sv_voice 0 // ----- Download ----- // set sv_allowDownload 1 set sv_wwwDownload 1 set sv_wwwBaseURL "http://www.fastdownload.com/" set sv_wwwDlDisconnected 0 // ----- Log ----- // set g_log "games_mp.log" set g_logSync 1 set logfile 2 set r_logFile 1 // ----- HNS ----- // set scr_hns_scorelimit 3 set scr_hns_nextmapmode 0 // Next map display; 0 = Chat (default), 1 = Left bottom set scr_hns_roundtime 4 // Time delay before every round, default: 4 // Name protection set namedefend "" // Define your clanTag here - Leave empty for disable set nameprotect "" // The list of clanmembers, who are allowed to use the tag - Last 4 chars of GUIDs here, separated by space // Define of map times - If only 2 players are on the server, then the seeking time be %maxtime%. If a player joins, the seeking time will be decreased with %difftime%. If the decreased time would go under %mintime%, then it will be applied. //set maxtime_mp_shipment 60 // 60 seconds, if only 2 players are on the server //set mintime_mp_shipment 45 // 45 seconds, if there are more than 15 players (60 - 45 * 1 = 15) //set difftime_mp_shipment 1 // 1 second decreasing for every connecting player //set hidetime_mp_shipment 30 // 30 seconds hiding time // List the last 4 characters of VIP members' GUID here, separated by space (fca3 = iCore) set vip "fca3" set login "adminpass" // Admin password for some commands set stat 0 // Set a random stat here, between 1 and 1121. It will the stat ID, in which the player XPs are stored set code "s1000000001.o178420356.a116990.r17.m2" // Cipher for the stat encoding algorithm - the more unique and complicated one you define, the better your level hack defence will be. Separate the code with dots ("."). The default stat is more than a billion, so you can calculate with bigger numbers (but don't exceed the limit of 2147483648, so for example don't multiply the number, except if you know, that it will stay smaller than this). Number IDs are starting from 0; "a666" - Add 666, "s666" - Subtract 666, "m2" - Multiply by 2, "r03" - Replace 0th and 3rd numbers, "o7612543098" - Order the numbers from 0123456789 to 7612543098. When replacing or ordering, the command will be ignored if 0 is the first character, so it is not dump to make more of them. If you have no patience to test a cool code for yourself, then just rewrite some numbers in the example (which you are sure about). A code for example: s1000000001.o178420356.a116990.r17.m2 set banned "" // Banned players - They can connect to the server, but they can not join - they will get a message about the ban - Last 4 chars of GUIDs, separated by space set g_gametype "hns" // Don't change it // Read the tutorial on moddb about how to add your custom map set sv_mapRotation "map mp_crash map mp_creek map mp_crossfire map mp_backlot map mp_bog map mp_farm map mp_citystreets map mp_killhouse map mp_overgrown map mp_shipment map mp_crash_snow map mp_pipeline map mp_showdown map mp_strike map mp_vacant map mp_bloc map mp_broadcast map mp_carentan map mp_cargoship map mp_convoy map mp_countdown map mp_backyard map mp_cluster"